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Nvidia's PhysX Integrating with Emergent's Gamebryo

Nvidia's PhysX Integrating with Emergent's Gamebryo

August 19, 2008

[This article originally appeared at Gamedaily.com. To see the original, click here.]

by David Radd


As part of Emergent's efforts to make a complete integrated framework of game production software and design tools for developers of any platform, the company is combining Gamebryo with PhysX.

Nvidia and Emergent Game Technologies today announced an expansion of their current relationship. This partnership will see Nvidia integrating their PhysX technology into Emergent's Gamebryo development platform. Emergent believes that when the latest versions of Gamebryo ship this Fall with PhysX, it will make their development partners' games easier to build and more realistic.

"More than becoming the standard for creating immersive games, Nvidia is as dedicated as Emergent to delivering the tools, runtimes and technologies needed to radically improve the state of development," said Geoffrey Selzer, CEO, Emergent. "Both companies are committed to platform agnostic, flexible modular solutions that harness the power of multi-core, multi-threaded development. With Nvidia's deep support for these values, we will offer the industry the most powerful, flexible, and easiest development environment available to push the edge of video game technology and creativity."

"We are delighted to be building a fusion of our PhysX technology and the Gamebryo engine," said Roy Taylor, vice president of content relations at Nvidia. "The combination will provide developers a unique platform for introducing the world to their creative vision and technology innovation."